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Saturday, April 14, 2012

Fall of Duty

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The battle raged on for the Ultramarines ship Chronicle of Duty. Both sides summoned reinforcements and now the Ultras had to stop the forces of Chaos before the destroyed key components of the ship.


Turn 1-No effects.
The Ultras moved in to engage the intruders directly. The chaos dread missed a shot at Brother Marius. The other squad fired pot-shots at the assault squad but achieved nothing while the second squad took out an objective in close combat.
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Turn 2-No effects.
The Ultras continued to move forward and their reinforcements arrived on the table edge. In dread vs. dread combat Brother Marius scored a shaken result on the Chaos dread. The close combat squad charged into the Chaos marines and proved to be the most worthless assault squad ever with each side scoring one casualty.
Chaos’ reserves also entered the fray, moving in on a counter. The chaos lord scored two kills in close combat but they plucky but worthless assault squad held. Apparently their sergeants power glove wasn’t turned on or something because he continuously failed to cause any wounds with it.
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Turn 3-Hull Quake.
The ship shuddered with the impact of fires and all terrain became difficult.
Brother Marius repositions and takes out a Chaos marine in an attempt to whittle the squad down. In hand to hand the assault squad is taken down by another marine as the Chaos Lord proves to be only good in combat rather than really good. The much hyped by gaming meta Thunderhammer Stormsheild Terminators charge into the Chaos terminators and at first fail their hype by losing three to the enemy’s power weapons but redeem themselves by taking out four of the Chaos terminators in return. The Chaos termies do, in fact, know fear and charge from the fray.
The Chaos dread fires at the objective in front of it which makes its invulnerable save and the Chaos Lord puts down the last two assault marines.
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Turn 4-Power Surge
Energy courses through the ship, knocking out the lights for the turn and forcing the night fighting rules to be in effects.
Brother Marius moves back and fires on the Chaos dread again, immobilizing it. The termies charge the Chaos Marine squad that had been fighting the assault squad (the Chaos Lord had not been attached to it) and give and take a casualty. Disappointing.
The Chaos dread takes out the objective that Brother Marius had been guarding. The chaos lord and the other squad move forward-the Lord towards the tactical squad with reinforcements and the chaos squad towards the third objective.
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Turn 5-No effects.
Marius kills one warrior. In hand to hand the Chaos Lord kills one and somehow manages to only take one wound. Seriously if they survive the company will be standing penance in the combat cages for their close combat failures!
Meanwhile the Chaos dread goes into blood rage but is immobilizes so just stands there frothing at the mouth or whatever it has left. The terminator kills 2 more chaos scum in hand to hand and they run. The Chaos Lord continues to prove his might, killing one marine and taking a second wound. This guy has future demonhood written all over him. Meanwhile the sneaky chaos squad assaults the third objective, handily destroying it. Chaos is triumphant…for now!
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